I've done a number of short
presentations over the last few years. I normally speak off
the cuff and just use the deck as notes guiding my talks. So
you might not be able to parse the decks, but if you are
interested the various decks are here.
Design Impacts
This presentation was done at Siege
2008. It deals with how design decisions impact the play of
the game. You can get it
here.
Designing for New Audiences
I did a presentation at Login 2009, on
designing MMOs for new audiences. I used my experiences from
FusionFall. The presentation deck is attached
here.
Production Flow
This one was a presentation to a couple
of Korean companies on the production process and how design
relates to it. You can get it
here.
.